Slime Spree

Unity/C#

Slime Spree is a local multiplayer base guarding game created in under 36 hours for the Microsoft Imagine Cup at RIT. Won 1st place for the best co-op category. 
The goal of the game is to protect the treasure from enemy slimes by shooting slime bullets from your body which make you smaller or by using the special moves.

Links

 
 

Role

Gameplay Programmer and Lead UI/UX Designer

  • Worked with a team of 5 to design and develop special attacks for the main characters.

  • Developed the UI, HUD and Sound Manager.

Tools Used

Unity 5.5 / C#

Visual Studio 2015

Trello

Photoshop CC

Autodesk Maya 2016

github