Game Producer and Lead UI/UX Designer
Using the scrum ideology managed a team of 8 to ensure all the goals and tasks were met in a timely manner.
Helped with gameplay programming when needed and resolved conflicts when occurred.
Developed the UI and HUD, as well as the Sound Manager.
Designed a dynamic color picker for the enemies and the hero.
Unity 5.5 / C#
Visual Studio 2015
Autodesk Maya 2016
WORK IN PROGRESS
Silver Echo is a stealth based puzzle game created in under 36 hours for the Global Game Jam 2017 at RIT.
The goal of the game is to avoid the robots using your sonar vision and collect all 3 keys to escape your mansion.